animation
13 servers · 632★ total
MCP plugin for Unreal Engine 5.7 & 5.8 — gives AI assistants full read/write access to Blueprints, Materials, Niagara, Animation, Mesh, AI, GAS, Logic Driver, ComboGraph, UI, Audio, plus Reflection Intelligence (decision / risk / C++ reflection / replication queries). 1,400+ actions across 25+ namespaces. Native C++, zero Python dependency.
MCP Tools for Unity Animation — create and edit clips and animators with AI.
565 AI-callable tools across 16 MCP servers. Full-pipeline AAA game asset production. Controls Blender, Substance Suite, Maya, Houdini, and Unreal Engine 5. 50 specialized AI agents. One prompt in, game-ready asset out.
Create keyframe animations from hand-drawn Excalidraw diagrams — timeline editor, camera animation, sequence reveals, and an MCP server for AI-driven creation with real-time live preview Export as MP4, WebM, GIF, or animated SVG.
Headless Blender automation via FastMCP — 41 portmanteau tools (150+ ops). Batch mesh/VSE/Grease Pencil, VRM, Gaussian splats; optional live bridge. For Cursor / Claude Desktop. React dashboard + Tauri app.
Aseprite MCP Pro — AI-powered pixel art creation for Aseprite via Model Context Protocol. 121 tools for sprites, drawing, animation, palettes, export, and Godot integration.
A MCP server providing offline Motion.dev documentation access and intelligent animation code generation for React, JavaScript, and Vue. Features multi-framework support, advanced search capabilities, and production-quality component generation through AI.
Local, typed MCP server for controlling Autodesk Maya via commandPort
Control Blender with AI through the Model Context Protocol — 359 tools, 51 modules, works with Cursor, Windsurf & Claude Desktop
MCP server for Aseprite — 43 tools for pixel art, animations, and sprite sheets.
Render and push styled pixel art, text, dashboards, and animations to Divoom Pixoo LED displays on your local network via MCP. STDIO or Streamable HTTP.
Control Adobe After Effects with AI — describe the animation you want and it gets built: layers, keyframes, effects, expressions and text, all editable afterwards.