Natfii/ue5-mcp-bridge
View on GitHub ↗MCP server bridging AI assistants to Unreal Engine 5 editor
60 ★22 forksJavaScriptUpdated 2mo ago
What you need to know
An MCP server that bridges AI assistants to Unreal Engine 5's editor, enabling manipulation of levels, actors, Blueprints, and Animation Blueprints, designed to work with the UnrealClaude plugin.
Install
git clone the repository and run npm install Requires Node.js 18+
Usage
- •Add the server to your MCP client config with UNREAL_MCP_URL
- •Ask to spawn actors, modify Blueprints, or capture the viewport
- •Query built-in UE 5.7 API documentation
Key features
- ✓Level, actor, Blueprint, and Animation Blueprint tools
- ✓Asset search, dependencies, and referencers
- ✓Script execution (C++, Python, console)
- ✓Enhanced Input and Material tools
- ✓Async task queue
- ✓Built-in UE 5.7 context documentation with auto-injection option
Best for
Unreal Engine developers who want to accelerate repetitive editor workflows with AI.
Caveats
- ⚠Requires an HTTP backend (UnrealClaude plugin) at the configured URL
- ⚠Not a text-to-game tool; does not generate assets
- ⚠Attribution required under MIT-with-attribution license
Clients: Claude Code · Claude Desktop · Cursor · Replit · Windsurf
Reviewed 2026-08-11
Topics
aiai-codingai-toolschatgptclaudeclaude-codeclaude-desktopcursor-ideeditor-integrationgame-developmentmcpmcp-servermodel-context-protocolnodejsreplitsourcegraph-codyue5ue5-pluginunreal-enginewindsurf
- Stars
- 60★
- Forks
- 22
- Language
- JavaScript
- License
- NOASSERTION
- Created
- 2026-01-24
- Last push
- 2026-06-26