youichi-uda/unity-mcp-pro-plugin

View on GitHub ↗

147 AI tools for Unity game development via MCP (Model Context Protocol). Connect Claude, Cursor, and AI assistants to your Unity editor.

79 ★7 forksC#Updated 1mo ago

What you need to know

Unity editor plugin that connects AI assistants (Claude, Cursor, Windsurf, VS Code Copilot) to the Unity editor via WebSocket — 280+ tools across 50 categories with full Undo/Redo support.

Install

Unity Package Manager → Add package from git URL: https://github.com/youichi-uda/unity-mcp-pro-plugin.git
then build the MCP server: cd server && npm install && npm run build

Usage

  • configure your AI client to launch node /path/to/server/build/index.js
  • plugin auto-connects on editor start; use Window → Unity MCP Pro for status

Key features

  • 280+ tools across 50 categories: scene, GameObjects, scripts, prefabs, physics, lighting, animation, materials, terrain, particles, audio, UI, build pipeline, input simulation, screenshots, testing, 2D, timeline, splines, ECS, netcode, XR
  • every operation goes through Unity's Undo system (Ctrl+Z)
  • production-grade WebSocket with heartbeat, auto-reconnect + exponential backoff, port scanning 6605–6609
  • smart type parsing (string → Vector3/Color/Quaternion)
  • domain-reload safe
  • multi-editor support via UNITY_MCP_PORT env var
  • built-in Server Setup window

Best for

Letting an AI drive Unity scene/asset editing and game development workflows.

Caveats

  • requires Unity 2021.3 LTS+ and Node.js 18+
  • plugin is the Unity-side component — the MCP server comes separately
  • paid pro features via Unity Asset Store
Platforms: macOS · Linux · WindowsClients: Claude · Cursor · Windsurf · VS Code Copilot

Reviewed 2026-08-11

Topics

Stars
79★
Forks
7
Language
C#
License
MIT
Created
2026-03-01
Last push
2026-07-21