unity-editor
15 servers · 1,441★ total
Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.
The Most Advanced MCP Server for Unity Editor with execute_code, prompts/resources, input simulation, screenshots, and play mode automation.
Unity MCP Plugin (UPM) — Editor bridge for AI-assisted game development. Enables Claude, Cursor & MCP-compatible AI to control Unity Editor with 268 tools: scenes, GameObjects, components, builds, profiling, Shader Graph, Amplify Shader Editor, terrain, physics, NavMesh & more. Free & open source.
Connect any MCP-compatible AI client (Claude Code, Cursor, Windsurf) to Unity or Godot. 235+ granular tools, an editor aware system prompt, game design document project context, script semantic search, and skill calibration.
Unity Editor integration with Model Context Protocol (MCP) enabling AI assistants like Claude to interact with Unity projects. Features a TypeScript MCP server and C# Unity plugin with extensible command handler architecture, TCP/IP communication, and dynamic plugin discovery.
55 MCP tools to drive the Unity Editor from any MCP-compatible AI agent — scenes, GameObjects, prefabs, assets, tests, and builds. OpenClaw gateway included for remote and chat access.
147 AI tools for Unity game development via MCP (Model Context Protocol). Connect Claude, Cursor, and AI assistants to your Unity editor.
Unity-aware AI infrastructure for Claude Code — a knowledge graph + 88 MCP tools that let your AI agent know your project, not just grep its files.
MCP server for Unity Editor — 160 tools for scene, assets, animation, VFX, playtest & more
Remote-control Unity Editor from any AI IDE — 62 tools including AI-powered profiling & light probes. File-based IPC, zero dependencies.
The ultimate Claude Code toolkit for Unity — 20 AI agents, 22 slash commands, 41 skills, and safety hooks for AI-assisted Unity game development. Drop-in, production-ready.
Unity control plane for AI agents — 178 CLI commands, 12 MCP tools, headless CI/CD, undo rollback, and closed-loop verification.
Unity Editor MCP plugin — AI agents drive Unity via Model Context Protocol. Apache 2.0, ~290 domain-specialized tools including procedural generation, simulation, physics, rendering, and AI behavior from published research papers.
Let AI operate the Unity Editor — 243 MCP tools for scene building, visual QA, Play Mode, and more.
XUUnity MCP is a lightweight Unity MCP server for safe Unity Editor automation.