Glade-tool/glade-mcp

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Connect any MCP-compatible AI client (Claude Code, Cursor, Windsurf) to Unity or Godot. 235+ granular tools, an editor aware system prompt, game design document project context, script semantic search, and skill calibration.

192 ★20 forksC#Updated 19d ago

What you need to know

GladeKit MCP server connecting AI clients directly to Unity or Godot editors for desktop-level development automation

Install

Install the editor bridge (Unity UPM package or Godot addon), then add the MCP server with uvx gladekit-mcp

Usage

  • Add the server to Claude Code via claude mcp add --transport stdio gladekit-mcp --scope user -- uvx gladekit-mcp
  • Ask the AI to edit scenes, scripts, materials or run editor operations through the 260+ Unity or 105 Godot tools

Key features

  • 260+ granular Unity tools and 105 Godot tools with engine auto-detection
  • Full Unity-aware system prompt and GLADE.md project context injection
  • Semantic script search via OpenAI embeddings (BYOK)
  • Skill calibration that adapts verbosity for beginners vs experts
  • Free CC0 asset pipeline with find/import/audit tools
  • Optional cloud intelligence with RAG knowledge base and cross-session memory
  • Two transports: stdio (default) and streamable HTTP

Best for

Game developers using Unity or Godot who want AI assistants to work inside their editor

Caveats

  • Godot Mono/C# projects, web export and headless builds not supported
  • Claude Code sees ~80 curated core tools by default (128-tool limit applies)
  • Cloud intelligence requires a GLADEKIT_API_KEY
Platforms: Windows · macOS · LinuxClients: Claude Code · Cursor · Claude Desktop · Windsurf · Cline · VS Code · Unity AI Gateway

Reviewed 2026-08-11

Topics

aiai-toolsclaudecursorgame-developmentgamedevgeminigodotgodot-enginellmmcpmodel-context-protocolopenaiunityunity-editorunity-engineunity3dvscodewindsurf
Stars
192★
Forks
20
Language
C#
License
MIT
Created
2026-04-08
Last push
2026-08-16