Glade-tool/glade-mcp
View on GitHub ↗Connect any MCP-compatible AI client (Claude Code, Cursor, Windsurf) to Unity or Godot. 235+ granular tools, an editor aware system prompt, game design document project context, script semantic search, and skill calibration.
192 ★20 forksC#Updated 19d ago
What you need to know
GladeKit MCP server connecting AI clients directly to Unity or Godot editors for desktop-level development automation
Install
Install the editor bridge (Unity UPM package or Godot addon), then add the MCP server with uvx gladekit-mcp
Usage
- •Add the server to Claude Code via claude mcp add --transport stdio gladekit-mcp --scope user -- uvx gladekit-mcp
- •Ask the AI to edit scenes, scripts, materials or run editor operations through the 260+ Unity or 105 Godot tools
Key features
- ✓260+ granular Unity tools and 105 Godot tools with engine auto-detection
- ✓Full Unity-aware system prompt and GLADE.md project context injection
- ✓Semantic script search via OpenAI embeddings (BYOK)
- ✓Skill calibration that adapts verbosity for beginners vs experts
- ✓Free CC0 asset pipeline with find/import/audit tools
- ✓Optional cloud intelligence with RAG knowledge base and cross-session memory
- ✓Two transports: stdio (default) and streamable HTTP
Best for
Game developers using Unity or Godot who want AI assistants to work inside their editor
Caveats
- ⚠Godot Mono/C# projects, web export and headless builds not supported
- ⚠Claude Code sees ~80 curated core tools by default (128-tool limit applies)
- ⚠Cloud intelligence requires a GLADEKIT_API_KEY
Platforms: Windows · macOS · LinuxClients: Claude Code · Cursor · Claude Desktop · Windsurf · Cline · VS Code · Unity AI Gateway
Reviewed 2026-08-11
Topics
aiai-toolsclaudecursorgame-developmentgamedevgeminigodotgodot-enginellmmcpmodel-context-protocolopenaiunityunity-editorunity-engineunity3dvscodewindsurf
- Stars
- 192★
- Forks
- 20
- Language
- C#
- License
- MIT
- Created
- 2026-04-08
- Last push
- 2026-08-16