unity

38 servers · 21,139★ total

Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.

Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs

Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.

The Most Advanced MCP Server for Unity Editor with execute_code, prompts/resources, input simulation, screenshots, and play mode automation.

Unity MCP Plugin (UPM) — Editor bridge for AI-assisted game development. Enables Claude, Cursor & MCP-compatible AI to control Unity Editor with 268 tools: scenes, GameObjects, components, builds, profiling, Shader Graph, Amplify Shader Editor, terrain, physics, NavMesh & more. Free & open source.

Connect any MCP-compatible AI client (Claude Code, Cursor, Windsurf) to Unity or Godot. 235+ granular tools, an editor aware system prompt, game design document project context, script semantic search, and skill calibration.

MCP Tools for Unity Animation — create and edit clips and animators with AI.

55 MCP tools to drive the Unity Editor from any MCP-compatible AI agent — scenes, GameObjects, prefabs, assets, tests, and builds. OpenClaw gateway included for remote and chat access.

147 AI tools for Unity game development via MCP (Model Context Protocol). Connect Claude, Cursor, and AI assistants to your Unity editor.

Instant, accurate Unity API lookups instead of expensive source file reads, saving your agent tokens, context, and hallucinations

MCP Tools for Unity Particle System — create and edit particle effects with AI.

MCP Tools for Unity ProBuilder — model and edit meshes with AI.

Build beautiful games with high-quality 3D assets using Thrixel and Claude Code.

Unity-aware AI infrastructure for Claude Code — a knowledge graph + 88 MCP tools that let your AI agent know your project, not just grep its files.

MCP server for Unity Editor — 160 tools for scene, assets, animation, VFX, playtest & more

Remote-control Unity Editor from any AI IDE — 62 tools including AI-powered profiling & light probes. File-based IPC, zero dependencies.

The ultimate Claude Code toolkit for Unity — 20 AI agents, 22 slash commands, 41 skills, and safety hooks for AI-assisted Unity game development. Drop-in, production-ready.

Unity control plane for AI agents — 178 CLI commands, 12 MCP tools, headless CI/CD, undo rollback, and closed-loop verification.

Unity Editor MCP plugin — AI agents drive Unity via Model Context Protocol. Apache 2.0, ~290 domain-specialized tools including procedural generation, simulation, physics, rendering, and AI behavior from published research papers.

Engine-agnostic MCP server shared by Unity-MCP, Godot-MCP and Unreal-MCP

Bridge Figma to any platform — Unity UGUI, React, Flutter, SwiftUI, Tailwind. Design tokens, accessibility audits, and AI-optimized specs through MCP.

Compiler truth in, AI context out. Open semantic glue between language intelligence and AI tools.

Stateless NPC intelligence with layered memory cycles, personality evolution, voice interaction, and MCP-based agency in game environments.

Codex AI game studio: 85 skills, 163 curated tools, Unity/Godot/Unreal/Blender workflows, img2threejs, reversible automation, and visual QA.

Safe MCP server for Plastic SCM / Unity Version Control (cm 10.0.16.6656+, UVCS 11.x). Readonly by default; guarded write tools.

Let AI operate the Unity Editor — 243 MCP tools for scene building, visual QA, Play Mode, and more.

Custom MCP tools that extend Unity's official MCP integration with additional editor automation capabilities.

AI game dev studio for Unity - drive Claude Code, Codex, Antigravity, Copilot, Cursor, OpenCode and cloud models from one desktop app, behind one approval gate, with live Unity Editor control over MCP.

XUUnity MCP is a lightweight Unity MCP server for safe Unity Editor automation.

🔮 Control Unity & Blender with natural language. Free and open source, forever. | 自然言語でUnity・Blenderを操作。永久無料・オープンソース。

Claude Code skill + CLI that lets an AI agent drive Rider's MCP debugger to debug a running Unity Editor at runtime, no session restart needed.

Blender MCP server for AI 3D creation, automation, and VRChat avatar workflows

An MCP server for Unity that lets AI verify implementations by performing tap, drag, and flick operations on the Game View.

Enable direct AI control of the Unity Editor for scene inspection, material editing, testing, and performance profiling without extra setup.