TomLeeLive/openclaw-godot-plugin
View on GitHub ↗30 MCP tools to drive the Godot Editor from any MCP-compatible AI agent — scenes, nodes, debugging, and screenshots, in both Editor and Play mode. OpenClaw gateway included for remote and chat access.
18 ★2 forksGDScriptUpdated 1mo ago
What you need to know
MCP server plugin that connects the Godot game engine to OpenClaw, allowing agents to control game objects and scenes through natural language.
Install
Install the OpenClaw plugin Connect to Godot
Usage
- •Control game objects through AI
- •Drive scenes via natural language
Key features
- ✓Godot scene and object control
- ✓Natural language-driven game manipulation
- ✓Plugin for openclaw environment
Platforms: Local
Reviewed 2026-08-11
Topics
ai-agenteditor-plugingame-developmentgamedevgodotgodot-enginegodot4llmmcpmodel-context-protocolopenclaw
- Stars
- 18★
- Forks
- 2
- Language
- GDScript
- License
- Apache-2.0
- Created
- 2026-02-08
- Last push
- 2026-07-08